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Game design insights
Quick notes on game structure that mimics vision casting, autonomy, and motivation
March 22, 2024
Games are structured with clarity around the object of the game and its rules, which allows players the freedom to play within those constraints.
When designing a game, the goal is to tell the player what they can’t do and what they’re trying to do, and then they figure out what they do. That creativity is the fun of the game, and this structure can help bring out the player’s best thinking.
Terms of interest:
- Gameplay: The interaction between the player and the mechanics and systems
- Mechanics and systems: The rules and objects in the game
- Player experience: How the player feels when playing the game